![]() ![]() It will attempt to automatically handle port forwarding, if this fails (it will say "unable to open port"), you may need to setup a "fake-lan" with something like Hamachi, then have everyone connect to the fake-LAN and use (fake)- local IP to connect to the server This method has been briefly tested, it should work but you may run into trouble. IMPORTANT: When the server executable asks for network access, give it private AND public access. To host a server,Äownload the server executable, and run it. To make your own nametag visible, open the dev console and use the ToggleNameTag command. To use the in-game "chat", open the dev console, and typeÄouble quotes are required if you have spaces in whatever you want to say. When a checkbox is blank, that means UNchecked, a checkbox with black square in it means CHECKED. If this does not say you joined, or failed to connect, then you may be experiencing a bug, open the dev console with the backtick key, usually under esc, and type SetName (not required, but recommended to ensure you don't show up as LazyNullName), and then Connect. ![]() To connect to a server, go into the designer, hit the new "MP" button, type in the server IP address, and hit join. (Excluding how to host a server, if you do not intend to host a server) Carrier Bombing PLEASE READ THE ENTIRE POST BEFORE DOWNLOADING ![]()
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